About Me
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I took my first step into game development by creating some modifications to "Starcraft I", when I was seven years old. 21 years later, I've found my way into the gaming industry as a Level Designer and continue to proudly work on modding projects in my offtime.
In 2015, I snuck my way into the George Mason G.A.D.I.G. club in Virginia, learning many industry development practices from the 100+ members in the group and attending lectures from industry developers. Since that time, I began a long term learning project using Unreal Engine (4&5) and have been developing alongside industry professionals on the modding project Lordbound for the "Elders Scrolls V: Skyrim". In 2020, my brother and I (plus one cool Scottish fellow) released a critically well-received lovecraftian quest mod for Fallout 4 called, "Children of Ug-Qualtoth" [CoU]! Currently, I'm employed at Allied Games working on the title "Adventure Roll". In my spare time I work with the same small team (plus a few other lovely folks) developing the sequel for CoU called, "Whispers of Ug-Qualtoth". If you like the work you've seen so far, contact me. Always excited to converse! |
Games I like Playing:
In alphabetical order (No bias here!) I love playing:
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Hobbies:
Learn to cook, better! Other stuff:
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